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Bring Educators Closer To The Real Standards With Simulation G

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    Business simulation games, also known as economic simulation games or tycoon games that concentrate on controlling economic processes, usually in the form of a business. Pure business simulations have been identified as simulations of construction and management without a construction dimension, and can, therefore, be called simulations of management. Business simulation games promote preparation and learning as part of serious computer games, based on controlling economic processes. We have been proven useful in inspiring and mediating business material for learning. Simulation Online games can transform the educational environment as everyone knows it. A growing number of practitioners and scholars, including the e-learning community, embraced the idea from the early isolated reports on conferences and books reflecting on the possible application of digital games for learning. The games known as business simulation games promote training and learning as part of serious computer games, based on controlling economic processes.

    Apart from this, Business simulation games bring effective learning strategies and practice through the business problems that students usually have to face before they set foot in the real world. The selection for evaluation purposes of business simulation games was made to demonstrate what kind of business knowledge and skills can be gained through gaming. The debate following the review points to the shortcomings of the chosen set of games. Ultimately, with game criteria introduced and evaluation addressed, this chapter attempts to bring educators closer to the real standards they may have concerning achieving the learning goals when an appropriate combination of business simulation games and training is implemented in a specific educational process.