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Path of Exile's War for that Atlas expansion out now, revamps t

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    Path of Exile's latest expansion is otherwise engaged now, and completely changes the way the ARPG's endgame works. It adds 32 new maps to address through, each of which carries a boss on the end, together with four powerful Elder Guardians that you must defeat before you decide to reach the POE Currency newest bid bad: the Elder.

    Before the update you fought through randomly generated maps to make it to the Shaper, a Cthulhu-looking boss. Now, the Shaper as well as the Elder are in war, attempting to separately spread their taint over the map. These taints modify the way maps appearance and feel: the Elder's minions will literally suck the colour from the world, weakening your character as long as they're nearby, for instance.

    By choosing a unique path you'll be capable to control the spread of both bosses, shepherding them towards particular maps, or fighting back from the taint of 1 in particular, allowing another to take over.

    This allow you to to determine the style of loot you will get in certain areas (as there are buckets of latest, rare items to acquire your mitts on), and control zones that you need to farm for goodies. It's a fairly complex system that Steven interviewed the developers about recently.

    The update also adds new character customisation options, with four innovative skills gems aimed at necromancy and six support gems.

    Lastly, it adds a fresh challenge league referred to as the Abyss. There, you'll wander maps looking for cracks that nasties will spill from. Follow the cracks and you may find a bigger list of enemies climbing from a hole inside the ground. Slay them and new cracks can look, leading you to definitely another hole, and the like. The enemies acquire more challenging when you progress and you will get less time for you to clear them. Now more ways to Buy POE Currency, as an example, visit official MMOAH site.